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Devlog
Why is my game full of bald characters?
June 23, 2024
by
Uncommon Role
I made a video answering that question, but I thought it would be fun to make this thumbnail with several bald characters posing like idiots. I think I got the inspiration from the Ginyu Force in Drag...
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How's the chapter going?
June 18, 2024
by
Uncommon Role
Today I have a purely informational update. I'm still working at least two hours every day in my free time to keep the project moving forward. In the three weeks I've been working on the new chapter,...
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6000 lines of code for 10 min of gameplay
June 09, 2024
by
Uncommon Role
1
Much of my work revolves around providing a game full of decisions with consequences. In the video, I'll show you everything that can happen during one of the storylines in a summarized way, so you ca...
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The difference between showing and explaining
June 07, 2024
by
Uncommon Role
1
When I first started writing, many years ago, one of the best pieces of advice I received was about the difference between showing something and explaining it. In the new case, the player discovers an...
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Summary of a whole year making renders
June 02, 2024
by
Uncommon Role
1
As some of my players have pointed out, there's a significant difference in the quality of the renders from the first story to the last. This is because, over time since I started, I've been improving...
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Creating the avatar of Cynthya Vals
May 29, 2024
by
Uncommon Role
1
#avatar
Introducing the first client the player will assist in their first case. She is Cynthya Vals and needs your help with a... delicate matter. I've made a video of the entire process of creating her avat...
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Timelapse of one of the first renders for the new chapter of the game.
May 26, 2024
by
Uncommon Role
2
#render, #tutorial
I enjoy showing how I work on renders, so I'm going to start uploading timelapses of some of them so you can see what I do, the issues that come up, and how I try to improve every day. In this case, i...
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