Timelapse of one of the first renders for the new chapter of the game.
ShadowLess Light » Devlog
I enjoy showing how I work on renders, so I'm going to start uploading timelapses of some of them so you can see what I do, the issues that come up, and how I try to improve every day.
In this case, it's one of the first renders for the new chapter, and I had a little problem with the character's neck, which was blocked by mistake and I couldn't move it.
Then I misplaced the arm and almost missed its unnatural posture. I also got lucky with the clothing physics simulation, which often goes wrong (someday I'll show you what happens when it fails lol), among other things. I hope you enjoy it.
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ShadowLess Light
It is a role-playing game with character creation, skills, dice rolls, choices and consequences.
Status | Prototype |
Author | Uncommon Role |
Genre | Role Playing, Interactive Fiction, Visual Novel |
Tags | Atmospheric, Cyberpunk, Dark, Multiple Endings, Music, Narrative, Ren'Py |
Languages | English |
More posts
- Status update24 days ago
- Preview of the new chapter.86 days ago
- Too many variables?87 days ago
- The free beta is here!Sep 03, 2024
- New beta coming soonJul 26, 2024
- When the fake looks better than the realJul 14, 2024
- Why is my game full of bald characters?Jun 23, 2024
- How's the chapter going?Jun 18, 2024
- 6000 lines of code for 10 min of gameplayJun 09, 2024
- The difference between showing and explainingJun 07, 2024
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