When the fake looks better than the real
ShadowLess Light » Devlog
At first, I worried about making realistic renders, aiming for unquestionable internal logic. But over time, I realized that reality doesn't always look better. So, judge for yourselves whether I should pursue realism or use fake lights and impossible angles.
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ShadowLess Light
It is a role-playing game with character creation, skills, dice rolls, choices and consequences.
Status | Prototype |
Author | Uncommon Role |
Genre | Role Playing, Interactive Fiction, Visual Novel |
Tags | Atmospheric, Cyberpunk, Dark, Multiple Endings, Music, Narrative, Ren'Py |
Languages | English |
More posts
- Status update25 days ago
- Preview of the new chapter.86 days ago
- Too many variables?87 days ago
- The free beta is here!Sep 03, 2024
- New beta coming soonJul 26, 2024
- Why is my game full of bald characters?Jun 23, 2024
- How's the chapter going?Jun 18, 2024
- 6000 lines of code for 10 min of gameplayJun 09, 2024
- The difference between showing and explainingJun 07, 2024
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